Message-ID: <35CBE811.2E7C001C@geocities.com> From: Merlin MIME-Version: 1.0 Newsgroups: comp.os.msdos.djgpp Subject: Re: allegro == or != programming References: <35C42D12 DOT C9D01BA1 AT geocities DOT com> <35c967e0 DOT 17829184 AT news DOT Austria DOT EU DOT net> <35C8166C DOT 9B3423CA AT geocities DOT com> <35ccd5d5 DOT 1771298 AT news DOT Austria DOT EU DOT net> <35CA6E43 DOT FAD4519E AT geocities DOT com> <35d04a88 DOT 1538502 AT news DOT Austria DOT EU DOT net> Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Lines: 35 Date: Sat, 08 Aug 1998 05:57:05 GMT NNTP-Posting-Host: 191-cy-wpg.ilos.net NNTP-Posting-Date: Sat, 08 Aug 1998 00:57:05 CDT Organization: MBnet Networking Inc. To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk Gerhard Gruber wrote: > Destination: Merlin > From: Gruber Gerhard > Group: comp.os.msdos.djgpp > Date: Fri, 07 Aug 1998 03:05:01 GMT: > > >true.... I suppose... but this is mostly only in the case of games. But also remember.. > >Quake sold Millions of copies dispite doom2. So there is always room for > > Quake (or rather Quake2) is the logical followup of Doom. Not in terms of game > play, but in terms of Quality. After all, Quake2 is, from the idea, quite > similar to Doom, but the real 3D engine gives it a kick. > > well...yes.. i suppose it does have it's differences..and that is definately one.but... It is still quite similar to doom2 etc. L8r Merlin. > -- > Bye, > Gerhard > > email: sparhawk AT eunet DOT at > g DOT gruber AT sis DOT co DOT at > > Spelling corrections are appreciated.