From: JP Morris Newsgroups: comp.os.msdos.djgpp Subject: Re: Sound libs 4 DJGPP Date: Wed, 22 Jul 1998 10:02:40 +0100 Message-ID: <35B5AAB0.459BF813@calderauk.com> References: <35B58218 DOT BA040281 AT logic-gate DOT com> Reply-To: b52g AT usa DOT net NNTP-Posting-Host: no-dns-yet.demon.co.uk MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Lines: 37 To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk Michael Tanczos wrote: > > Doesn't anybody know of a good sound library that plays > XM's *well* under DOS? I tried JGMOD and mikmod, but need > something better. Send me a copy of your post by email > if you know of one. The only other sound libs that I know of for DJGPP (that work well) are SEAL and MIDAS. I don't like SEAL very much, it's difficult to run in a stable manner and it is very hard to make a setup program for. Look for a link to SEAL at: http://brennan.home.ml.org/djgpp MIDAS is available from http://www.housemarque.com. Any version after 0.6 will support DJGPP, but only 0.7 has the source code. Source for later versions may be available upon request, since they claim it is still open-source. I haven't tried yet. MIDAS as it stands does not support loading from file offsets, or .WAV files. However, I've hacked 0.7 to manage both of these, if you're interested. It's difficult to recompile the thing in pure DOS, you'll need a very good DPMI server. If you work in a win95 DOS box, that should be ok. There is also another library called JUDAS, which is for watcom. It could be made to run under DJGPP with some work. Since it only supports GUS and Soundblaster I didn't explore this very far. > > --- > Michael Tanczos > Game Programming '98 > http://www.gameprog.com