From: Ludvig Larsson Newsgroups: comp.os.msdos.djgpp Subject: Re: Allegro and blitting to screen Date: Sat, 18 Jul 1998 04:06:44 +0200 Organization: FAAS/GoldHart Lines: 12 Message-ID: <35B00334.7E27@club-internet.fr> References: <6onnuh$12p$2 AT oravannahka DOT Helsinki DOT FI> <35AF80E1 DOT ECC79115 AT net4you DOT co DOT at> Reply-To: ludvig AT club-internet DOT fr NNTP-Posting-Host: toulouse6-214.club-internet.fr Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit NNTP-Posting-Date: 18 Jul 1998 02:24:44 GMT To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk Just curiously, what kind of framerates do you get? I'm working with a graphic thing which uses 640x480x16bit and I got no problems with the blitting(about 45 frames/sec if I remember right but with the game running behind and filling the uffer I'v got about 30, okay for me). Maybe it's the graphic memory that is too slow? I'v got a matrox millennium and maybe the wram is giving me some advantages, or my P133. What do you have for kind of installations? Ludvig