From: "Oliver Batchelor" Newsgroups: comp.os.msdos.djgpp Subject: Blitting with bitmaps and putting compiled sprites.. speed ? Date: 9 Jul 1998 10:07:31 GMT Organization: The World's Usenet -- http://www.Supernews.com Lines: 17 Message-ID: <01bdab21$2e115440$bf0562cb@default> NNTP-Posting-Host: 203.98.5.191 To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk Hello, I am writing a tiled game with 32x32 tiles. firstly what I want to know is, which is faster. 1) Making the tile bitmaps and using blit to put them onto the screen. 2 Making the tile comiled sprites and using draw_compiled_sprite to put them onto the screen. Secondly is page flipping with a virtual screen or double buffering with normal memory. Thanks for all the help I have been getting, Oliver Batchelor