From: tlenatNOSPAM AT flashnet DOT it (Tiziano Lena) Newsgroups: comp.os.msdos.djgpp Subject: Re: Allegro - Triangle bug? Date: Thu, 21 May 1998 19:19:20 GMT Organization: Customer of Flashnet S.p.A. - http://www.flashnet.it Lines: 13 Message-ID: <35647cb2.1141003@news.flashnet.it> References: <35633112 DOT 3679877 AT news DOT flashnet DOT it> <35634467 DOT 7A3 AT cam DOT org> NNTP-Posting-Host: ip026.pool-01.flashnet.it To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk >> Hi! >> Has the triangle(...) call any known bug? >> I ported my Djgpp 3d engine to Djgpp+Allegro (3.0 + WIP) and the >> program sometimes crashes (SIGFPE) when I am close to objects. >> In gdb I made a disassemb and saw that it points to the triangle >> routine... > >are you doing any clipping? Are any of the Z coords negative, or very >close to 0? You should clip to a Z=1 plane before drawing. I use the Sutherland algo for clipping to a z-near plane. I tested the clipping with my old polyfillers and it seems to work... But maybe there is a bug somewhere else... :-(