From: nebo Newsgroups: comp.os.msdos.djgpp Subject: Re: Objects in a virtual world. Date: Wed, 06 May 1998 02:09:28 -0700 Organization: neboland Lines: 20 Message-ID: <355028C8.7652@linetap.com> References: NNTP-Posting-Host: lan-hager-17.cancom.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk James W Sager Iii wrote: > > What types of general objects should > I have in my game? > Is there a list someplace that I can download. > I'm sure there is something easier to do than > look through a dictionary for nouns. well... that depends on the type of world you have... if you're world is a gothic underworld, I wouldn't suggest having too many patches of possies. it all depends on the game. -- Nb nebo AT LTS MajorNet nebo AT linetap DOT com Internet