From: "Steve Patton" Newsgroups: comp.os.msdos.djgpp Subject: Re: Allegro : 3D Problems Date: Sat, 25 Apr 1998 18:24:01 -0600 Organization: AT&T WorldNet Services Lines: 24 Message-ID: <6htuqn$4qn@bgtnsc02.worldnet.att.net> References: <6hmd3q$m67 AT bgtnsc02 DOT worldnet DOT att DOT net> NNTP-Posting-Host: 12.67.32.95 To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk Ok, I see. I didn't see the vector part, I was thinking more of the lines as position coordinates, and front coordinates, ok, makes much more sense now, thanks. -- -Steve Personal : http://home.att.net/~pattonl Shawn Hargreaves wrote in message ... >Steve Patton writes: >>get_camera_matrix_f( &matrix, 0, 0, -10, 0, 0, 0, >> 0, 1, 0, 32, 1); > >You are passing a zero front vector for your camera. Allegro doesn't >usually care what length this vector is, so there is no need to >normalise it, but zero is obviously a bad thing because it makes it >impossible to tell which direction the camera should be facing... > > >-- >Shawn Hargreaves - shawn AT talula DOT demon DOT co DOT uk - http://www.talula.demon.co.uk/ >"Pigs use it for a tambourine" - Frank Zappa