From: sams AT nbisrv DOT nbi DOT dk Newsgroups: comp.os.msdos.djgpp Subject: Re: DOS -> Win95 Message-ID: <1998Apr23.084309.4202@news.nbi.dk> Date: 23 Apr 98 08:43:09 +0200 References: <353E2534 DOT 5A2FBC91 AT oregoncoast DOT com> Organization: Niels Bohr Institute and Nordita, Copenhagen Lines: 23 To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk In article <353E2534 DOT 5A2FBC91 AT oregoncoast DOT com>, Rudy Gingles writes: Somebody recently helped me with that: first pull your program into the desktop. Point to it and push the second/third mouse button and select properties-options-full_screen. Then it ought to work (provided it worked under DOS). /thomas sams > Hello, > Is it possible, in some way, to take a graphic game written in > djgpp, and with little overhead convert it to a full-screen native Win95 > app? I like all the benefits and familiarity of working in dos with > djgpp, but I'd like it to run more gracefully under Win95. > > Rudy > > -- > Rudy Gingles, Freedows Kernel Team Member > mailto:spy AT oregoncoast DOT com > http://www.oregoncoast.com/spy/ > >