From: "Jasper van Woudenberg"

Newsgroups: comp.os.msdos.djgpp Subject: Struct optimizing by compiler Date: 18 Apr 1998 14:45:37 GMT Organization: World Online Lines: 16 Message-ID: <01bd6ad8$16320920$151601bf@cb001687> NNTP-Posting-Host: asd2-p48.worldonline.nl To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk Hi, When i try to define a structure, it seems that the compiler sometimes optimizes the variables to start at a 'long' address. for example: struct X { short X, // (can) reserve 4 bytes for X, to get Y at a 'long' address long Y, short Z }; Sometimes interrupt routines return pointers to data structures in memory, and when i copy that data into a structure like the above, the data is corrupted, because X uses 4 bytes in stead of 2 bytes. How can i make the compiler _always_ reserve 2 bytes for a short, 4 bytes for a long, etc.? Jasper.