From: garbage DOT collection AT bigfoot DOT com (Richard Ward) Newsgroups: comp.os.msdos.djgpp Subject: Re: Sprite Editors Date: Sat, 11 Apr 1998 21:26:21 GMT Organization: UUNet UK server (post doesn't reflect views of UUNet UK) Lines: 27 Message-ID: <3530dfae.509332@news.dial.pipex.com> References: <352f5e8a DOT 1211024 AT news DOT dial DOT pipex DOT com> NNTP-Posting-Host: userj266.uk.uudial.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk I know that Xspred works but considering how popular Allegro is you would of thought there would of been more sprite editors which support the latest parts and includes all the different types of sprites which Allegro can use! Richard On Sat, 11 Apr 1998 18:19:02 +0100, Shawn Hargreaves wrote: >Richard Ward writes: >>What Sprite Creator do people use when programming using the Allegro >>Library? > >Photoshop, Paintshop Pro, DPaint, Neopaint... you can use anything you >like, and there are millions of good art packages around! > >If you are looking for something a bit more specialised, there are >several relevant links on the Allegro website. > >>I have tried XSpred, but this does not support Allegro 3 > >What do you mean? It doesn't need to support every version of the >library: it can load and save Allegro datafiles, and that seems to work >just fine for me...