From: lubaldo AT adinet DOT com DOT uy Message-Id: <3.0.1.32.19980408033221.0068cb1c@adinet.com.uy> Date: Wed, 08 Apr 1998 03:32:21 -0300 To: allegro AT mail DOT canvaslink DOT com, djgpp AT delorie DOT com Subject: Announce: PPCol library V1.0 final version release (collision detection library for Allegro). Cc: "Vox" , James Bernard , Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Precedence: bulk Hello cool people!! Finally: a Final version of the library!!! What PPCol is: PPCol is a pixel perfect collision detection library for Allegro sprites. It is freeware and IMO fairly easy to use and install. Features: - Bitmasked pixel perfect collision detection routines, supporting 8, 15, 16, 24 and 32bpp sprites (not supports RLE or COMPILED sprites). - Normal pixel perfect collision detection routines (pixel-by-pixel based). Supports only memory bitmaps of 8, 15, 16, 24, and 32bpp. - Bounding box collision detection macro. - Source code distribution with makefile to automatize the installing process and building of the library and documentation. - Reach documentation in the Allegro Makedoc utility format, thus, supporting all the formats that the Makedoc utility supports (Info, HTML, plain text, etc.). - Example program showing basic functionality of the library. - Freeware. Go to my homepage (look signature) and look in the "My programs" section or download it directly from http://members.xoom.com/baldo/ppcol10.zip. File is 24kb long. Thanks to all the people that has contributed and helped with the development of this library. Goodbye! P.s: How about uploading this library to the Simtel distribution of DJGPP? With who I have to talk, with DJ Delorie or Shawn Hargreaves? Ivan Baldo: lubaldo AT adinet DOT com DOT uy - http://members.xoom.com/baldo - ICQ 10215364 Phone: (598) (2) 613 3223. Caldas 1781, Malvin, Montevideo, Uruguay, South America. (If you have problems with the previous addresses, try this ones: ibaldo AT usa DOT net, http://baldo.home.ml.org).