From: dmt AT bigfoot DOT com (Jeff W./DMT) Newsgroups: comp.os.msdos.djgpp Subject: Why does this crash????? Date: Sat, 28 Mar 1998 02:00:02 GMT Organization: ZipLink -- America's Hottest ISP Lines: 51 Message-ID: <351c58e7.313662@news.ziplink.net> NNTP-Posting-Host: chi-ip-1-97.ziplink.net To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk I have the following class declared: class WorldClass { TileType Tile[WORLD_HEIGHT+1][WORLD_WIDTH+1]; ObjType Obj[WORLD_HEIGHT+1][WORLD_WIDTH+1]; public: int Load(void); //reads in all map data void Blit(BITMAP *buffer, DATAFILE *data); //blits world map to buffer }; and hye following types: typedef struct TileType { int flag; int tileno; }; typedef struct ObjType { int flag; int tileno; int active; }; WORLD_HEIGHT is set at 14, WORLD_WIDTH is set at 19. I have declared a variable, "World" of type WorldClass. No matter where I put the following line of code: World.Load(); my program crashes on me. I tried setting a breakpoint there, and as soon as I hit F7 to trace into it, it crashes for no apparent reason. I'm not passing any variables, just calling a function. Can anyone help me with this?? Thanks a bunch. --Jeff W. "The finding of DMT in normal human body fluids opens up interesting moral and legal questions. Since DMT is illegal, as is 'any substance, compound or mixture' containing DMT, it would seem that we are all guilty of possesion of a controlled substance" -Jonathon Ott My weird, trippy page: http://www.geocities.com/SunsetStrip/Alley/3450/index.html