From: "Helix" Newsgroups: comp.os.msdos.djgpp Subject: Scrolling??? Date: 15 Mar 1998 00:56:49 GMT Organization: Computers & More Inc. Lines: 16 Message-ID: <01bd4fc8$b76efe40$2351dece@stachowiak> NNTP-Posting-Host: port35.compmore.net To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk I've reached a point in game development were I need the ability to scroll the screen. Now normally I would simply redraw a different part of a bitmap if the picture on the screen had to change. I have a problem in the sense that I have to redraw a large number of bitmaps, which flickers and slows down the game. What I would like ultimatly is a way of blitting the screen including areas not on the screen at that particular time into a large bitmap that I can the manipulate. If anyone has a better (meaning easier and faster) way of scrolling I would really appreciate it. Sample code would be especially nice. maciek AT compmore DOT net THANKS