From: Achilles Anagnostopoulos Newsgroups: comp.os.msdos.djgpp Subject: FPS and optimizing Date: Sat, 14 Mar 1998 19:35:33 +0200 Organization: CompuLink Network S.A. Lines: 6 Message-ID: <350ABFE5.2813B3AF@compulink.gr> NNTP-Posting-Host: pppath200.compulink.gr Mime-Version: 1.0 Content-Type: text/plain; charset=x-UNICODE-2-0-UTF-7 Content-Transfer-Encoding: 7bit To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk I am writing a realtime strategy game (640x480x16 bit) using Allegro.I get 32 fps. Has anyone written such kind of game using 16 bit colors? Any ideas what optimization commands to use when compiling? TIA