Message-Id: Comments: Authenticated sender is From: "Salvador Eduardo Tropea (SET)" Organization: INTI To: James W Sager Iii , djgpp AT delorie DOT com Date: Mon, 2 Mar 1998 11:02:27 +0000 MIME-Version: 1.0 Content-type: text/plain; charset=US-ASCII Content-transfer-encoding: 7BIT Subject: Re: The future of graphics programming In-reply-to: Precedence: bulk James W Sager Iii wrote: > Um, 20,000 polygons per frame? > with a minimal speed of 24 fps, this is 400,000 polygons per sec. > A fast pentium processeor does about 2-4 mil instructions per second. 2 or 4 MIPS! are you really sure? I think that a P100 is 20 times faster than that. > So like if you could put a polygon down 1/10 as fast as you could do a basic > additoion problem this is feasable. But with with current hardware > constraints, we can do maybe 1/10000 as fast... 3 orders of magnitude. > I don't forsee computers becoming that much more fast in the next couple > years. I mean I'd like faster software than allegro. I mean, who doesn't > want faster software, the simple fact is that no one has done it, so I > just work with what I got. SET ------------------------------------ 0 -------------------------------- Visit my home page: http://set-soft.home.ml.org/ or http://www.geocities.com/SiliconValley/Vista/6552/ Salvador Eduardo Tropea (SET). (Electronics Engineer) Alternative e-mail: set-sot AT usa DOT net - ICQ: 2951574 Address: Curapaligue 2124, Caseros, 3 de Febrero Buenos Aires, (1678), ARGENTINA TE: +(541) 759 0013