From: qballlives AT aol DOT com (QBallLives) Newsgroups: comp.os.msdos.djgpp Subject: Re: Sprites Date: 17 Feb 1998 06:39:26 GMT Lines: 30 Message-ID: <19980217063901.BAA22538@ladder02.news.aol.com> NNTP-Posting-Host: ladder02.news.aol.com Organization: AOL http://www.aol.com References: <19980216205800 DOT PAA26619 AT ladder03 DOT news DOT aol DOT com> To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk > >i've created some sprites in .bmp format. How do I get my game to access >them? >I've seen some people use .pcx files but I don't know how to create them. Any >help would be greatly appreciated. >Thanks. > > > > > I don't know how far you are along with programming... but here are the options... Learn the bmp format (or snag some code that can load/read them) you can get alot of file format specs at: http://www.perplexed.com/GPMega - or - You can get the PCX loader code - AND - a paint program like NEOPAINT, or Paint Shop Pro, that can do the converting for you... Jim the loiterer aloiterer AT juno DOT com http://www.fortunecity.com/skyscraper/gigahertz/index.html