From: qball1723 AT aol DOT com (QBall1723) Newsgroups: comp.os.msdos.djgpp Subject: Re: Allegro: polygon3d( BITMAP*, int, BITMAP*, int, V3D* ) won't work! Date: 15 Jan 1998 16:11:38 GMT Lines: 12 Message-ID: <19980115161100.LAA00772@ladder02.news.aol.com> NNTP-Posting-Host: ladder02.news.aol.com Organization: AOL http://www.aol.com References: <68l76p$52c AT nexus DOT nexus DOT edu DOT au> To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk oh sorry... disregard that... I thought I had found a post I'd lost about texturing.... put points[i].z = (400<<16) first off... because all the polys verts are fixed w/ the function you're using... Yeah - that's it - use either <<16 or the itofix little macro there.... Jim the loiterer (wannabe PC game/graphics developer) http://members.aol.com/qball1723/index.htm [please don't hate me because I pay too much for poor internet service!!]