From: ajl AT ultersys DOT ru (Oleg Letsinsky) Newsgroups: comp.graphics.api.opengl,comp.os.msdos.djgpp Subject: Re: *** OpenGL/3Dfx acceleration in DOS w/ DJGPP *** Date: Fri, 09 Jan 1998 11:27:05 GMT Organization: Ulter Systems, Inc. Lines: 30 Message-ID: <34ba077a.9664877@nntp.demos.su> References: <01bd170c$4238b160$84f357cf AT kwe1> <34b4b8eb DOT 0 AT dingo DOT effect DOT net DOT au> NNTP-Posting-Host: ajl.ultersys.ru Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk On Thu, 8 Jan 1998 22:28:19 +1100, "Josh" wrote: >>I have downloaded the Mesa library. While similar, if not exactly like, >>OpenGL, and usable under DJGPP, it does not take advantage of 3D hardware >>under DOS (I don't think - someone correct me if I'm wrong). >> >>Could somebody point me to where I could find a library/SDK for DOS to use >>in >>DJGPP that takes advantage of 3D hardware? > > >The accelleration in mesa is only under windows, and only for voodoo (not >voodoo rush), so ppphtt to that one! Mesa also supports HW acceleration under Linux. Under Windows there's a support for S3 Virge through the S3D library, Permedia2 support for Linux is on the way. Just FYI. > >Perhaps we can make a wrapper of the watcom libraries, or perhaps somehow >convert them for use in djgpp? Since Mesa has a DOS support ( although rather dated, I guess ) and there is a Glide for DOS, I believe it's not that hard to port Mesa+Glide version to DOS. It's up to you, DJGPP guys ! 8) ------------------------------------------------- Oleg Letsinsky, Ulter Systems, Inc., Programmer mailto:ajl AT ultersys DOT ru