From: "Joshua Eckstein" Newsgroups: comp.graphics.api.opengl,comp.os.msdos.djgpp Subject: *** OpenGL/3Dfx acceleration in DOS w/ DJGPP *** Date: 1 Jan 1998 23:25:37 GMT Organization: Flashnet Communications, http://www.flash.net Lines: 31 Sender: kwe1 AT ppp032 DOT dialup DOT ami DOT net Message-ID: <01bd170c$4238b160$84f357cf@kwe1> NNTP-Posting-Host: ppp032.dialup.ami.net To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk ---------------------------------------------------------------------------- - Subject: *** OpenGL/3Dfx acceleration in DOS w/ DJGPP *** From: Josh Eckstein Reply via: kwe1 AT flash DOT net ---------------------------------------------------------------------------- - I have found, after downloading many a 3D acceleration SDK, and reading many, many pages of documentation that it is rather hard to find just one SDK/library for 1. DOS; 2. DJGPP (GCC); 3. 3D Hardware (for example, boards with a 3Dfx chip). I have downloaded the Glide/3Dfx SDK. While taking advantage of the 3Dfx hardware, it is only for Win32 via MSVC or DOS via Watcom. It includes no DJGPP compatible libraries. I have downloaded the Mesa library. While similar, if not exactly like, OpenGL, and usable under DJGPP, it does not take advantage of 3D hardware under DOS (I don't think - someone correct me if I'm wrong). Could somebody point me to where I could find a library/SDK for DOS to use in DJGPP that takes advantage of 3D hardware? Josh Eckstein kwe1 AT flash DOT net