From: "Herman Dullink" Newsgroups: comp.os.msdos.djgpp,comp.os.msdos.programmer,alt.msdos.programmer,alt.games.programming Subject: Re: High resolution timer problems.. Date: Fri, 28 Nov 1997 21:00:35 +0100 Organization: CasTel Internet Lines: 25 Message-ID: <65n8sd$1rm$1@news.castel.nl> References: <65m5mt$ka9$1 AT news2 DOT xs4all DOT nl> NNTP-Posting-Host: asyncpri21.castel.nl To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk >Can anyone tell me how I could calculate the time it would take to blit a >full VESA 0x103 screen, using a 486DX2 66 MHz? Is this an easy task, or a >very difficult one? Do I have to keep in mind: You determine the time needed doing a couple (let's say 100) of blits, and divide the time by 'a couple'. >- Access time of video RAM, YES, this varies from adapter to adapter >- Whether real or protected mode is used, No. >- other system characteristics? Type of bus used; ISA, VLB or PCI. >Would a REP MOVSD loop in protected mode be faster than one in real mode? No, I have such a timing program somewhere, stay tuned... Herman