From: "Tony O'Bryan" Newsgroups: comp.os.msdos.djgpp Subject: Re: Where is graphics.h ???? Date: Thu, 20 Nov 1997 10:05:38 -0600 Organization: Southwest Missouri State University Lines: 12 Message-ID: <34745FD2.165C@nic.smsu.edu> References: <651nou$ss5 AT news DOT fe DOT up DOT pt> Reply-To: aho450s AT nic DOT smsu DOT edu NNTP-Posting-Host: sara.a38.smsu.edu Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk Antonio Fernandes wrote: > Is there another way to implement graphics functions ? It all depends on what you want to do. Everyone in this newgroup who does graphics has a favorite graphics library. My favorite is Shawn Hargreave's Allegro library. It was designed to be a game-making library (and is very well suited for that), but it is a general-purpose library with a wide range of uses. It is also very well documented and supported by the author and users. You can get it at: http://www.talula.demon.co.uk/allegro/