From: "Nicholas Law" Newsgroups: comp.os.msdos.djgpp Subject: Floating Point Exception Date: 20 Sep 1997 21:06:44 GMT Organization: UUNET Lines: 12 Message-ID: <01bcc6d2$36f52ac0$0bf682c1@nicland> NNTP-Posting-Host: ag011.du.pipex.com To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk Hi all! What does a floating point exception actually mean? I keep getting it in my 3D rotation code. Is it something to do with the cos and sin functions, or am I dividing by zero or something? Thanks in advance, Nick -- To reply, please remove fake_ from the front of the return address