From: ah897 AT detroit DOT freenet DOT org (Heathen) Newsgroups: comp.os.msdos.djgpp Subject: Re: Random numbers... Date: 20 Aug 1997 11:52:50 GMT Organization: C-Rad Lines: 38 Message-ID: <5telqi$1ue$1@news.kode.net> References: <01bcaa71$4c08c200$0d5e4ec2 AT xyy> NNTP-Posting-Host: ppp-425.kode.net Mime-Version: 1.0 Content-Type: Text/Plain; charset=US-ASCII To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk In article <01bcaa71$4c08c200$0d5e4ec2 AT xyy>, xyy AT infonie DOT be says... > > >Hi! > > >I still can't obtain truly random numbers with the srand(), random(), and >rand() functions, because, whatever the seed number i put in srand(), it is >_always the same results. > >What can i do about it ? > > A+. Xyy. > > Hey here's a neat trick I used with Borland's C++ 3.0 from awhile ago for Random Number Generater: #include Main(){ int Jims_Rand_Num; gettime(&ti_hund); // Not sure if this was time.ti_hund; // But your referencing the time struct in DOS.H Jims_Rand_Num = ti_hund; } It's Been awhile so you may have to play with it but it's great because it returns a random percentage. and that can be broken down to random 1-10 etc. hope I helped!