From: Meta Newsgroups: comp.os.msdos.djgpp Subject: Re: Allegro 3.0 Q: Date: Sat, 26 Jul 1997 22:58:19 -0400 Organization: Concentric Internet Services Lines: 8 Message-ID: <33DAB94B.65F6@concentric.net> References: <33D4BA87 DOT 120C AT cam DOT org> <2v$+fEAcn61zEwZs AT talula DOT demon DOT co DOT uk> <33DA59E9 DOT 1DC7 AT cam DOT org> NNTP-Posting-Host: ts013d20.sag-mi.concentric.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk > Well, I got this smooth shading stuff from Mesa and, indirectly, > It's like, you *really* get round surfaces on the screen. The shading > so smooth between the polys that a sphere will look like a sphere. The > results are gorgeous. That would be phong shading.