To: bryan DOT murphy AT hcst DOT com Cc: djgpp AT delorie DOT com Subject: Re: Quake vs. Demos Message-ID: <19970531.161710.7119.1.fwec@juno.com> References: From: fwec AT juno DOT com (Mark T Logan) Date: Sat, 31 May 1997 16:17:03 EDT Precedence: bulk I'm really catching hell for that post. Oh well, read on. On Sat, 31 May 1997 14:15:43 -0400 Bryan Murphy writes: >No matter >how crappy your guitar is, if your a good player you can make it >sound great. Case in point: Jimi Hendrix bought his first guitar for something like 30$ at a pawn shop. Meanwhile, Billy Corgon probably paid a couple hundred. (note: do not start music war. this is only my personal opinion) >What is wrong with doing Procedural oriented programming in C++? >Nothing. All C++ is is an extension to C that supports OO >conventions. >You are not forced to use them. Usually it's not worth it to do it in >C++ because you get extra portability by doing it in C, but there >really >is no loss by doing it in C++. In fact, if you ask me you gain from >it >becaues of C++'s stricter typecasting and extra features. Okay, I was way hasty on this one too. What I meant to say is that if you code a game with classes and inheritance and such, you may not have the best experience. This is not to say that it is not possible, it just isn't something that I would do. >If Einstein can understand Relativity, we can understand some large >projects now and then, and somebody out there can understand a lot >more than the average person. Good point. fwec AT juno DOT com