To: ao950 AT FreeNet DOT Carleton DOT CA Cc: djgpp AT delorie DOT com Subject: Re: Quake and Allegro Message-ID: <19970526.123918.7111.3.fwec@juno.com> References: <199705230158 DOT AA050662684 AT typhoon DOT rose DOT hp DOT com> <3388b1c6 DOT 3963870 AT news DOT softcom DOT net> From: fwec AT juno DOT com (Mark T Logan) Date: Mon, 26 May 1997 12:39:32 EDT Precedence: bulk On 25 May 1997 07:37:03 GMT ao950 AT FreeNet DOT Carleton DOT CA (Paul Derbyshire) writes: >Why does ID not want the sources available? You can't steal the game >with that. Why not? well maybe because every trade secret that id used to create quake is contained therein, and now anyone with the patience to study the code can learn how quake worked. It's equivelent to Intel coming out with a revolutionary new parallel processing RISC system, and then asking why they don't want to tell Motorolla how to make one. fwec AT juno DOT com