Date: Tue, 20 May 1997 15:28:23 -0700 (PDT) From: KaRNaGE To: Dj Delorie Subject: Re: How fast can you get in 640x480? (allegro) Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Precedence: bulk i get about 38 FPS in 640x480x256 using allegro...this is for my 3d engine...since the FPS matters on what kind of mesh i load..the FPS can vary...but 38 FPS is for a torus (400 faces, 200 vertices) using gouraud shading, with light sourceing...so i'm calculating alot of stuff...i'm using a Pentium pro-200....but your FPS isn't bad..i can't remember where i heard it, but i heard that the eye can only see like 18 FPS or something like that (i think it's higher, but that's what i read)....have you tried using dirty rectangles?...it depends on what your displaying every frame, but it might speed things up.... >Greetings. > >I am working on a birds eye view type crpg, ala final fantasy. >I am trying to get it to work in 640x480x256 using allegro. I >have had very little success so far. the fastest I can get is >about 18-20 fps. I am just wondering if my code is stupid, and >I should keep trying, or if you can't really get that fast in 640x480.