From: quacci AT vera DOT com (jon) Newsgroups: comp.os.msdos.djgpp Subject: Re: Quake and DJGPP Date: Sat, 03 May 1997 21:15:07 GMT Organization: Yale University Lines: 57 Message-ID: <336ba2fe.23811656@news.cis.yale.edu> References: <199704290141 DOT LAA26759 AT solwarra DOT gbrmpa DOT gov DOT au> NNTP-Posting-Host: slip-ppp-node-02.cs.yale.edu To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk On Tue, 29 Apr 1997 01:41:46 GMT, leathm AT solwarra DOT gbrmpa DOT gov DOT au (Leath Muller) wrote: ... >> > 2. Id has anounced they won't make any DOS products anymore. > >> Why? I have warcraft for Dos and it's cool and all, while the >> command&conquer for Windoze95 crashes 10 times a day... > >C&C (Red Alert) and WarII are by different people... also, the people who >made War II (Blizzard) have since release Diablo - its Win95 only... No DOS products anymore, eh... I can understand some the obvious aspects of that reasoning. But I wouldn't want to focus on writing programs for Win95; it isn't clear to me how long they'll be useable. Here's a devil's advocate speaking: I think there is a subtle strength to DOS's smallness and long history that means DOS will probably outlive Win95. I.e., 7 years from now, the games you have on CD for Win95 will probably be unusable... all "Win95" (or whatever it will be then) standards will have shifted... but DOS will still be DOS. It will still be the same impovershed piece of... operating system it is now, and it will still be a decent game platform. Why? Because all you need it one diskette full of operating system to be able to run anything written in the past 15 years: * it is convienient.* Question is, will you want to run anything from 7 years ago in the future? I think maybe a small, tiny minority of programs, like DOOM, Decent, Comanche perhaps, will always be somewhat interesting; the games that have "soul" to them, irregardless of how pitifully backward they one day look. Look at how well repackaged re-releases of ancient pac-man-like arcade games are doing for playstation and the like. SOme games last, for whatever reason. >> > 3. There is a windows version of Quake that uses OpenGL (GLQuake) and >> > it's actually very slow on a non-openGL machine, maybe that's what you >> > mean? > >The OpenGL version basically _requires_ hardware acceleration. It uses >bilinear (or is it tri?) filtering, only runs at 640x480 above etc, and >runs at about .1 FPS on my 166 ... :) But hey, it looks as good as the >N64... Now, only if I can grab an N64 graphics card... ;) > >> Ok, they don't support dos anymore. What about UNIX/LINUX/etc ? Linux will certainly still be around in 7 years. But the beauty to having DOS as a game platform is that it is *tiny*, fit's on a diskette even, so no matter what OS you have on an Intel-type processor, you'll probably be able to run DOS and it's associated 15 year history of programs. Linux, like any *real* OS, will never fit on a 1.44 diskette nor be as easy to do a quick temporary boot with. And not everybody will have Linux; it will always be with only the minority of hard-core power-users. Question 2 is: will anybody still have a CD drive in 7 years? Any of you still have 5.25 inch disc drives?!