From: "Atte Koivula" Newsgroups: comp.os.msdos.djgpp Subject: Re: 3d graphics lib Date: 21 Apr 1997 14:34:05 GMT Organization: Telecom Finland News Service Lines: 25 Message-ID: <01bc4e61$cef52da0$7a86d2c1@ojzxnyqp> References: <335271AC DOT F7 AT win DOT bright DOT net> NNTP-Posting-Host: user-510-122.dial.inet.fi To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk Josh Anderson kirjoitti artikkelissa <335271AC DOT F7 AT win DOT bright DOT net>... > I have developed a working 3d graphics lib using DJGPP and Allegro. > Some of the features are > -labert shading > -gouraud shading > -phong shading (fake) > -texture mapping (using all shading models) (via Allegro) > -full object clippint to the viewing frustrum > -simple API based pipeline managment > -what i call "real" collision detection (checks for actual collides) > -also does bounding shpere collision (if exact isnt needed) > -rotation around an arbitrary vector (via Allegro) > -view points and view angles are fully implemented (i.e. 6 DOF) > Josh > randerso AT win DOT bright DOT net > Release it :)! About time we had a great 3D-library... www.geocities.com/SiliconValley/Vista/8219 akoivula.geocities.com and keijo DOT koivula AT pp DOT inet DOT fi