Message-ID: <335BB363.7D19@mcs.nl> Date: Mon, 21 Apr 1997 20:35:15 +0200 From: Peter Zijlstra Reply-To: peter AT mcs DOT nl Organization: Zembla MIME-Version: 1.0 To: Eli Zaretskii CC: DJGPP mailing list Subject: Re: Commercial Games References: Content-Type: text/plain; charset=iso-8859-1 Content-Transfer-Encoding: 8bit Precedence: bulk Eli Zaretskii wrote: > > On 21 Apr 1997, melkor wrote: > > > BUT the compiled exe was 1.4 megs (it was 300k with Watcom). > > Did you link with -s option? If not, that bloated exe includes a lot of > debugging info. Another thingy which could be the case is that DJGPP will not allocate huge aray´s on the fly ( like with the BSS segment) but put´s them straigth into the exe. C++ only though, C seems to do it just right. This is discussed in the FAQ also I think. Greetinx, Peter