From: David Jenkins Newsgroups: comp.os.msdos.djgpp Subject: Re: CWSDPMI: what all does it do? (was: Commercial Games) Date: Mon, 21 Apr 1997 02:14:51 +0100 Organization: None Distribution: world Message-ID: References: <2 DOT 2 DOT 32 DOT 19970416223156 DOT 006aee48 AT gate72> <5j510v$ba3 AT news DOT cei DOT net> <5j8miq$2a34 AT elmo DOT cadvision DOT com> <5jbtdj$lic AT news DOT epcc DOT edu> <33595225 DOT 234E AT NO DOT SPAM DOT cs DOT com> NNTP-Posting-Host: jenkinsdavid.demon.co.uk MIME-Version: 1.0 Lines: 18 To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk In article <33595225 DOT 234E AT NO DOT SPAM DOT cs DOT com>, "John M. Aldrich" writes >> >CWSDPMI is *NOT* needed or used under Windows (95). Windows itself >> >provides DPMI, and thus CWSDPMI need not be loaded. >> >> Is there any way to turn Win95's DPMI off?? > >Nope. In fact, doing so would probably cause all sorts of problems for >Win95 applications. Sorry, I probably should've posted this question to a Win95 NG. I use Imagine (The ray tracing package.) And it won't run in Win95 because of the DPMI memory. -- http://www.jenkinsdavid.demon.co.uk for Newbie C programmers and a larf. ;-) David Jenkins