From: Jawed Karim Newsgroups: comp.os.msdos.djgpp Subject: Re: 3d graphics lib Date: Tue, 15 Apr 1997 15:31:38 -0500 Organization: University of Minnesota Lines: 37 Message-ID: <3353E5AA.5469@tc.umn.edu> References: <335271AC DOT F7 AT win DOT bright DOT net> Reply-To: kari0022 AT tc DOT umn DOT edu NNTP-Posting-Host: pub-20-a-141.dialup.umn.edu Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk Josh Anderson wrote: > > I have developed a working 3d graphics lib using DJGPP and Allegro. > Some of the features are > -labert shading > -gouraud shading > -phong shading (fake) > -texture mapping (using all shading models) (via Allegro) > -full object clippint to the viewing frustrum > -simple API based pipeline managment > -what i call "real" collision detection (checks for actual collides) > -also does bounding shpere collision (if exact isnt needed) > -rotation around an arbitrary vector (via Allegro) > -view points and view angles are fully implemented (i.e. 6 DOF) > > This isn't a full list, just most of the highlights. > > I was just wondering if anyone would like me to release the source code, > free of charge. If anyone is interested, please respond to me either > through the newsgroup or e-mail. I'll release it if a couple people > respond. If I do, I will still be actively developing it (and accepting > friendly criticism). I will also accept any additions that people want > to add, as long as I get a copy of it too. > > I await your response. > > Josh > randerso AT win DOT bright DOT net Sure ;) Go for it. -- Jawed Karim http://umn.edu/~kari0022 jaw3d Model Viewer (DOS and Linux): http://jaw3d.home.ml.org