Message-ID: <33537BBD.773A@win.bright.net> Date: Tue, 15 Apr 1997 07:59:41 -0500 From: Josh Anderson MIME-Version: 1.0 To: djgpp AT delorie DOT com Subject: ANNOUNCE: 3D Graphics Lib to Be released Content-Transfer-Encoding: 7bit Content-Type: text/plain; charset=us-ascii I posted earlier asking if anyone would like me to release my 3d Graphics Lib (including source code). Many replied, so I have decided to release it. It will probably be on my web page by Sunday afternoon. I still need to clean up some of the code. I learned 3d graphics from the book "Black Art of 3d Game Programming." So the basic idea behind the engine came from that. I have changed and added many things to what the book taught me, though. There is just a little small problem that should be easy to solve. Right now, it only supports a file format that I designed. It looks a lot like PLG, except I added texture capability to it. It shouldn't be too hard to write importers for some popular file formats, I just never got around to it. Look for it this weekend at www.win.bright.net/~randerso/ If you go there now, there won't be anything. But only because I don't have a web page yet. This weekend, there will be a web page and the graphics lib. Josh randerso AT win DOT bright DOT net