From: Tudor Newsgroups: comp.os.msdos.djgpp Subject: Re: Allegro 3D : Sorting Polygons Date: Tue, 01 Apr 1997 16:40:15 -0800 Organization: Communications Accesibles Montreal Lines: 15 Message-ID: <3341AAEF.52E5@cam.org> References: <5hmmtt$5bg$1 AT news0 DOT xs4all DOT nl> Reply-To: tudor AT cam DOT org NNTP-Posting-Host: dynamicppp-161.hip.cam.org Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp ellman AT xs4all DOT nl wrote: > Alternative approaches are to use the Painter's algorithm or Z buffering. What is the Painter's algorithm, if you don't mind? > AE. > > -- > Andrei Ellman - URL: http://www.xs4all.nl/~ellman/ae-a - ae1 AT york DOT ac DOT uk > "All I wanna do is have some fun :-) || ae-a AT minster DOT york DOT ac DOT uk > I've got the feeling I'm not the only one" || mailto:ellman AT xs4all DOT nl > -- Sheryl Crow :-) || It's what you make of it. -- tudor 'at' cam 'dot' org http://www.cam.org/~tudor 'This is Scott Nudds of the Borg. C is irrelevant.'