From: sime AT fly DOT cc DOT fer DOT hr (Simun Mikecin) Newsgroups: comp.os.msdos.djgpp Subject: Re: 3d Engine - hgtf_1-0.zip [01/01] Date: 20 Mar 1997 18:41:59 GMT Organization: etf Lines: 28 Distribution: world Message-ID: <5gs0dn$srl@bagan.srce.hr> References: <332B95CF DOT 276F AT postoffice DOT worldnet DOT att DOT net> <19970316 DOT 130737 DOT 4935 DOT 1 DOT chambersb AT juno DOT com> <332c9929 DOT 31474189 AT news DOT cis DOT yale DOT edu> <5gmsho$qam AT netra DOT montana DOT edu> Reply-To: sime AT fly DOT cc DOT etf DOT hr NNTP-Posting-Host: fly.cc.etf.hr Mime-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Paul Peavyhouse (pv AT cs DOT montana DOT edu) wrote: : >Well, on the first matter, here's a good Abrash 3-d engine demo that a : >generous person ported to DJGPP: : > : >http://www.ee.cornell.edu/~brian/abrash/abrash.html : > : >I'm hoping he does some more ports. : > : >And on the second matter, there is a great Watcom-compiled heightfield : >rendering demo that I'm hoping to see someone with ability port- you : >can find it at: : > : >http://www.egerter.com/es/engines.html : > : >This one is looks very much like the Comanche game engine. I am the one that made the port, too! I ported it to Allegro! I've done just because of that that I was not aware that there is already a port of that, and after a month or so, I tried the hgtf*zip port you mentioned, myself, and I was so angry of myself for doing something that is already done! ;) P.S. I don't remember is hgtf*zip a Allegro port? -- <2nd E-mail: simun DOT mikecin AT fer DOT hr >