Message-Id: <3.0.32.19970218113143.0093b5a0@modempool.com> Date: Tue, 18 Feb 1997 11:31:44 -0500 To: djgpp AT delorie DOT com From: bpmann AT modempool DOT com (Brian Mann) Subject: Re: DJGPP, DirectX, Quake and QuakeWorld Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" At 04:42 AM 2/18/97 GMT, George Foot wrote: >It's well-known that id Software used DJGPP to compile Quake; did they use it >to compile QuakeWorld too? QW is a DirectX application; is there a DJ-DirectX >library, or did they resort to an inferior compiler which just happened to >support Windows applications? ;) > >Anyone fancy raiding the id Software ftp site for the QW source? > >-- >George Foot >Merton College, Oxford. > I don't know about Quakeworld, but I ran strings on winquake and and it had dirty words in it...Visual C++ and such. try "strings | less" and search for "visual.". Brian