From: e8ne AT ganymede DOT sun DOT csd DOT unb DOT ca (Stumpy) Newsgroups: comp.os.msdos.djgpp Subject: Re: DJGPP, DirectX, Quake and QuakeWorld Date: 18 Feb 1997 10:14:38 -0400 Organization: University of New Brunswick, Fredericton Lines: 17 Message-ID: <5ecdge$vd@ganymede.sun.csd.unb.ca> References: <5ebbva$l9b AT news DOT ox DOT ac DOT uk> NNTP-Posting-Host: ganymede.unb.ca To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp George Foot wrote: [snip] >to compile QuakeWorld too? QW is a DirectX application; is there a DJ-DirectX >library, or did they resort to an inferior compiler which just happened to >support Windows applications? ;) I heard they used Visual C++ for the various level utilities (vis, light, etc), so perhaps this is what they used for WinQuake / QuakeWorld ? >Anyone fancy raiding the id Software ftp site for the QW source? heh - I'll second that desire Chris