From: brennan AT news DOT rt66 DOT com (Brennan "The Rev. Bas" Underwood) Newsgroups: comp.os.msdos.djgpp Subject: Re: Quake Editing Utilites Date: 16 Feb 1997 16:22:24 -0700 Organization: Acid Brain Lines: 29 Distribution: world Message-ID: <5e84rg$p9l$1@mack.rt66.com> References: <2 DOT 2 DOT 32 DOT 19970213044916 DOT 0069e530 AT delilah> <5durbn$39b AT flex DOT uunet DOT pipex DOT com> <3303BD05 DOT 5CC5 AT worldnet DOT att DOT net> NNTP-Posting-Host: mack.rt66.com To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp In article <3303BD05 DOT 5CC5 AT worldnet DOT att DOT net>, Robert Vasquez wrote: >nikki wrote: >> >> > Why would you want the source? What will/could you do with it? >> >> learn from it perhaps? >> > >There's good CD player code in it, and it would benefit you greatly if >you were making a editor for quake. Its much easier not having to guess >at file specs Hey, BCD 1.2 has good CD player code in it, and you don't have to traffick in stolen goods to get it. http://brennan.home.ml.org/programming/bcd_102.zip And, they've published Quake's file specs to the point that before glQuake Ed Hutchins wrote a Quake level viewer for OpenGL from the specs. Brennan (Not that I don't understand the wish to see the Quake source. But do you really want to advertise you've got it to the world?) -- brennan AT rt66 DOT com | vi rules. Riomhchlaraitheoir| Rasterfarian | -O