From: locke AT mcs DOT net (Peter Johnson) Newsgroups: comp.os.msdos.djgpp Subject: Quake Source Code Date: Thu, 13 Feb 1997 22:51:17 GMT Organization: BiLogic Lines: 28 Message-ID: <330398f6.615629@news> Reply-To: locke AT mcs DOT net NNTP-Posting-Host: locke.pr.mcs.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp 1) I'm talking about the real C / asm source code to Quake. 2) No, I don't know where you can get it. Yes, I have it. 3) For those who have the source, use these nifty steps to make it using djgpp v2.00 or 2.01. Also, there is a stupid error that gas will complain about in d_copy.S. It's really easy to fix (took me about 30 secs to find and fix it). THIS IS NOT THAT HARD! here are the steps to take: 1) do a 'basic' (only filenames) directory of all the source files. 2) eliminate all the non-dos ones (mostly graphics and sys_* ones) 3) compile the .s files as .S (reason: gcc needs to run them thru C pre-processor) 4) link. I made a batch file that compiled & linked quake using these steps. Took me about 1 hour. For crying out loud, how hard can it be! ------------------------------------- Peter Johnson ------------------------------------- locke AT mcs DOT net http://locke.home.ml.org ------------------------------------- Freelance C/C++/Pascal/Asm programmer for DJGPP, Borland, and Watcom compilers Member of BiLogic demo group -------------------------------------