To: djgpp AT delorie DOT com Subject: Re: DPMI incorporation... Message-ID: <19970104.112817.4959.1.chambersb@juno.com> References: <32CB5FD5 DOT 7274 AT cam DOT org> From: chambersb AT juno DOT com (Benjamin D Chambers) Date: Fri, 03 Jan 1997 14:24:12 EST On Wed, 01 Jan 1997 23:12:21 -0800 Tudor writes: >Colin W. Glenn wrote: >> >> I'm not writing a game, just a bunch of utility programs. >I guess you could stub-edit the p-mode extender.Even if it is not >fully >dpmi 1.0 compliant,I guess it won't matter for the utilities. >> I'm sorry, I'm asking can you have the compiler STOP after producing >the >> ASM code from your C file? >Yeah.I think it's a switch like -s or -S.If you try with those maybe >it'll work.Anyways,it IS possible,I'm just not sure of the switch. -s (lowercase) means strip of _ALL_ debugging information. -S (uppercase) means convert to asm code and stop. ...Chambers