From: Tudor Newsgroups: comp.os.msdos.djgpp Subject: Re: DPMI incorporation... Date: Wed, 01 Jan 1997 23:12:21 -0800 Organization: Communications Accesibles Montreal Lines: 20 Message-ID: <32CB5FD5.7274@cam.org> References: Reply-To: tudor AT cam DOT org NNTP-Posting-Host: dynappp-37.hip.cam.org Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Colin W. Glenn wrote: > > I'm not writing a game, just a bunch of utility programs. I guess you could stub-edit the p-mode extender.Even if it is not fully dpmi 1.0 compliant,I guess it won't matter for the utilities. > I'm sorry, I'm asking can you have the compiler STOP after producing the > ASM code from your C file? Yeah.I think it's a switch like -s or -S.If you try with those maybe it'll work.Anyways,it IS possible,I'm just not sure of the switch. -- tudor 'at' cam 'dot' org yoda69 'at' hotmail 'dot' com http://www.cam.org/~tudor -----BEGIN GEEK CODE BLOCK----- Version: 3.1 GCS d-(--) s(-):(+) a? C+ UL>++++ P L>+++++ E- W++ N o K---(----) w--- O---- M-- V-? PS+++ PE Y PGP t+ 5-- X+++>++++ R tv b+ DI D+ G e->++ h>++ r- y>+++++ ------END GEEK CODE BLOCK------