From: "r. v. paasen" Newsgroups: comp.os.msdos.djgpp,comp.graphics.algorithms,rec.games.programmer Subject: Image package Date: Sat, 23 Nov 1996 14:58:09 +0100 Organization: Eindhoven University of Technology, The Netherlands Lines: 31 Message-ID: <329702F1.6997@stud.tue.nl> Reply-To: r DOT l DOT f DOT v DOT paasen AT stud DOT tue DOT nl NNTP-Posting-Host: annex1s43.urc.tue.nl Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Status on my image package I am developing an image package that supports several image formats. The project is done with C++ and will be portable (at least GNU/DJGPP, BC, MC). The first version of the code will be available for software development in a few weeks. The first version of my image package will support PCX (5.0), TARGA (8,16,24,32), GIF (87a,89a) *IF LEGAL*, and JPEG. I also include a 'floating point' format, for those who develop raytracers and other software that needs high precision colours. (including myself). Later versions support more image formats (PNG, TIFF etc.) Can anyone please ouline which formats should be included in an image package? Don't say *all*, because there are too many formats to implement in a lifetime. I could also include support for multiple-sprite files, if there is some standard that most people use. I have, however, no experience with sprites and don't know which information is stored (palette? fixed/variable size? transparency? etc.) If many people want support for sprites, send me requirements. Note that I'm NOT planning to support WAD-like support (for those who know what WAD is). If someone has sources for reading/writing formats (not pcx,gif, targa, jpeg, png), please let me know! It will save me lots of time. Richard.