From: "Neil Miller" Newsgroups: comp.os.msdos.djgpp Subject: Re: Ideas for DJGPP. Date: 3 Dec 1996 20:58:40 GMT Organization: (missing) Lines: 42 Message-ID: <01bbe15c$9c418100$49d20bce@miller> References: NNTP-Posting-Host: ppp44.citilink.com To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Eli Zaretskii wrote in article ... > That's exactly the way I did it. How? I've just Read the Fine Manuals. > Yes, it does take more than 5 minutes to learn, but I don't have any > sympathy for those who can't invest more than that in a subject that they > are supposed to be professional about. What about the people that do take the time to read and still don't get it? I started using TC++ 4.5, you can only use windows programs with it. The manual never had any tutorial or lessons, all it said was her's a source file you can change it and learn to make a game. If you've used OWL and windows before you know these are complicated and confusing, especially since TC++ is supposed to be a beginner's compiler. I'm glad I finally found DJGPP and I can actually program instead of trying to figure out how to display a window, then add words, and it gets more and more complicated. Give people a break, most of us newbies began with GW-BASIC or QBASIC, not exactly your onramps to C. Most people on NGs will answer questions people have, so that helps a lot. The only real manual is the answers you get to problems you actually encounter, not some that the people who made the program expect you to encounter. If they even tried putting all that in a book, some person would come along and need a completely different book. Sorry about the ramblin'. -- _____________________________________________ | To be poor is no disgrace, ^NM^ | | the true disgrace is in doing I | nothing to avoid poverty. | | -Pericles miller AT citilink DOT com | I____________________________________________I