From: hbs AT informatik DOT uni-kiel DOT de (Henrik Schmidt) Newsgroups: comp.os.msdos.djgpp Subject: Re: DJGPP AND JLIB Date: 19 Sep 1996 13:29:09 GMT Organization: Dept. of Computer Science, University of Kiel, FRG Lines: 36 Message-ID: <51rhr5$jg3@gutemine.informatik.uni-kiel.de> References: <51isej$o2g AT news DOT indy DOT net> NNTP-Posting-Host: macbeth.informatik.uni-kiel.de To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp In Lennart Steinke writes: >On Sun, 15 Sep 1996 morganp AT indy DOT net wrote: >> I spent 10 months learning how to program with a crappie 16 bit MS >> compiler. Now that I have 75 percent of an ok game. I've started >> converting the code to compile under djgpp V2 using JLIB. I would have >> to say that JLIB is great! >That's definatly true. >:) Yep ! I'm programming a Mech based strategy game. Most of my time I code on a SUN workstation with gcc/X11/jlib. Then I take my code and run make on my PC at home with djgpp/grx20/jlib. Just as easy as that ! >> The questions is. Is there any web site featuring Jlib or another >> resource for jlib documents or other materials.. I also would be >> interested in seeing other peoples wares using Jlib. You will see my game at the end of the year. At least I hope so. I would like to see a font/sprite editor. I must say thanks to all who worked on djgpp/gcc/jlib and rhide. You made it easy to drop my old BC++ 3.1 ! Henrik -- Henrik Schmidt Christian-Albrechts-Universitaet zu Kiel Institut fuer Informatik +49 (431) 5604 - 81 Fax or 75 Phone Preusserstr. 1-9 http://www.informatik.uni-kiel.de/~hbs 24105 Kiel, Germany email: hbs AT informatik DOT uni-kiel DOT de