Xref: news2.mv.net comp.os.msdos.djgpp:8434 From: Claudio Santia` Newsgroups: rec.games.programmer;,comp.os.msdos.djgpp Subject: Are there strong debuggers for DJGPP? Date: Mon, 09 Sep 1996 01:05:48 +0200 Organization: Totally Disorganized Lines: 40 Message-ID: <3233514C.6061@net4u.it> NNTP-Posting-Host: aterm10.net4u.it Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Hi guys, I've read through some news here stating that DJGPP is a good package for games development under DOS. I tried to find out something more and I downloaded the Eli Zaretskii's FAQ. It was quite interesting, just on an issue I need some more info: debugging. In that document it is written that there are two debuggers: FSDB and GDB. The former is a full-screen debugger similar to Turbo Debugger but it is stated that IT ISN'T A SOURCE LEVEL DEBUGGER. The latter is a powerful source level debugger, but it uses a line-oriented user interface. I consider debugging a hot feature so I ask to any user of DJGPP the following: 1) Are there any alternatives to these two mentioned debuggers? I will prefer a source-level, full-screen debugger similar to Turbo Debugger (to make an example). 2) Which are the real limitation of FSDB? I do a lot of code in C++ and I would like to spend less time as possible in dealing with ASM code. I'm quite satisfied with Turbo Debugger (which I'm using for Windows programs) and I'm interested in a comparison between FSDB and TD. 3) At first I cosidered buying WATCOM to develop Extended-DOS games. Is there any reason I would buy WATCOM instead of using DJGPP (I intend to write games as a professional developer, so I need all the tools to write and debug code as faster as possible)? Please reply by e-mail too, since I don't check newsgroups very often. Thank you very much for your help. -- ---------------------------------------------------------- ----- Claudio Santia` c_santia AT net4u DOT it ----- ---- ---- --- 3D Graphics Programmer --- --------------------------------------------------