Xref: news2.mv.net comp.os.msdos.djgpp:8286 From: Bart Kelsey Newsgroups: comp.os.msdos.djgpp Subject: Need help: Allegro & UniVBE Date: Wed, 04 Sep 1996 02:30:09 -0400 Organization: Ohio State University Lines: 16 Message-ID: <322D21F1.46A5@ohio-state.edu> Reply-To: kelsey DOT 14 AT ohio-state DOT edu NNTP-Posting-Host: find3-cs-13.dial.bright.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp I just installed the newest version of UniVBE on my computer... I've been trying to write a tile-based game in 640x480x256 using Allegro (involving a lot of bitmap-blits and page flipping...) I've notice that the tiles scroll up and down a lot faster as long as their top corner has an X value that is a multiple of 4. Why is this? How can I make the whole thing go faster (or *ugh* slow the whole thing down) so it will scroll at a constant speed? I didn't have this problem before installing UniVBE. Thanks, Bart Please email responses to P.S. Did anyone understand that?? It's kind of a hard problem to explain.