Xref: news2.mv.net comp.os.msdos.djgpp:8028 From: stwand07 AT uctvms DOT uct DOT ac DOT za Newsgroups: comp.os.msdos.djgpp Subject: Allegro and Win95 time-slicing problem ? Date: 29 Aug 96 18:57:55 +0200 Organization: University of Cape Town Lines: 19 Message-ID: <1996Aug29.185755@uctvms.uct.ac.za> NNTP-Posting-Host: uctvms.uct.ac.za To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Hi all I have just noticed a really weird bug with Allegro and Win95. I wonder who is to blame ? (probably Microsoft...) I have a simulation of ants, which runs fine in 320x200 in the background under Win95. If I use 640x400 or 640x480 (SVGA resolutions), the program works fine _except_ that it "freezes" in background mode. If I Alt-Tab back to Win95 and return minutes or hours later to my sim., it is in the same state as before I Alt-Tab'ed. Why should higher screen resolutions make Win95 not time-slice properly ? (Incidentally, I cannot run SVGA in a window, it must be full screen. But that's to be expected...) Any ideas ? Adios Mark Wodrich.