Date: Wed, 28 Aug 1996 08:20:45 +0200 (IST) From: Eli Zaretskii To: Mark Gilbert Cc: djgpp AT delorie DOT com Subject: Re: DPMI Problem In-Reply-To: <01bb9398$4f442a40$0100007f@hiway.co.uk.hiway.co.uk> Message-Id: Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII On 27 Aug 1996, Mark Gilbert wrote: > > to recompile the executable only to find that it crashed with a nice grey > > screen when I ran it. I tried recompiling and ran the exe under Windows > 95 and > > it worked perfectly, I think it might be a problem with the DPMI server, > > which under DOS is CWSDPMI, but I haven't a clue how to fix it. Can > anyone > > help? > > I too am having a similar problem, except when I run my game under DOS I > get a segment address fault and I don't know what the hell you do with the > register info it spools out. It seems as if Windows95's DPMI is able to > handle the memory better or fixes illegal register calls without fussing. Please post the stack trace printed when the program crashes. It is very hard to second-guess the cause of your problems without seeing at least that much.