Xref: news2.mv.net comp.os.msdos.djgpp:7050 From: alaric AT abwillms DOT demon DOT co DOT uk (Alaric B. Williams) Newsgroups: comp.os.msdos.djgpp Subject: Re: Accessing graphics memory Date: Sat, 10 Aug 1996 09:47:05 GMT Lines: 28 Message-ID: <839670301.12614.1@abwillms.demon.co.uk> References: NNTP-Posting-Host: abwillms.demon.co.uk To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp John Joseph Newbigin <079519 AT bud DOT cc DOT swin DOT edu DOT au> wrote: >I was thinking about the ways to access graphics video memory and it hit >me that it the video memory could be paged so that it is part of the data >segment then it can be accessed with a near pointer and still keep memory >protection. >I have not tried any of the DPMI services in DJGPP so I don't know how >easy or hard this would be, or if it is possible at all, so I am >suggesting it here. Does anyone know if this is possible and if so, how >to do it? That used to be done by GO32 in the good old days before DPMI compliancy was compulsory! It would load bankswapping drivers, and use paging to create a linear memory 'alias' of screen memory, paging as necessary! >Newbs. ABW -- I have become... Comfortably numb... Alaric B. Williams Internet : alaric AT abwillms DOT demon DOT co DOT uk http://www.hardcafe.co.uk/Alaric/