Xref: news2.mv.net comp.os.msdos.djgpp:6856 From: flyboy AT ari DOT net (Nathaniel Meo) Newsgroups: comp.os.msdos.djgpp Subject: Re: Is DJGPP worth it? Date: Tue, 06 Aug 1996 04:40:00 GMT Organization: ARInternet, Corp. Lines: 18 Message-ID: <4u6iga$or1@ari.ari.net> References: <4u5tpu$505 AT apollo DOT isisnet DOT com> NNTP-Posting-Host: flyboy.ari.net To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp an118 AT ccn DOT cs DOT dal DOT ca (Graham Howard Wile) wrote: > I am going to need to learn some more C/C++ as I plan to develop >shareware games. > Can anybody tell me if DJGPP would be good to learn for doing this, >or should I buy a commercial C/C++ version ? DJGPP I think is pretty good for making DOS games. Hell, Quake was made with it and the graphic routines in that are the best I have seen. If you plan on being dedicated somewhat to inline assembly though you'll have to get used to the AT&T syntax. --- Nathaniel Meo Coordinator of The DJGPP Book Project - http://www2.ari.net/flyboy/